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Scratch Programming

SITH Computer Institute
Last Update 11/11/2021
0 already enrolled

About This Course

INTRODUCTION TO SCRATCH PROGRAMMING

  • What are Visual Editors?
  • Introduction to Scratch
  • The Scratch User Interface

COURSE CURRICULUM

Helpie FAQ

  • Let’s Start Scratching
    • Dancing is also a Program!
    • Step-by-Step
    • Some Steps Further
    • Case Study - Aquarium
    • Planning a Project
    • Creating an Interactive Project
    • Case Study - Greeting card
  • Animations
    • Performing Scripts
    • Build a Band
    • Pink Circle, Blue Square
    • Animation Projects
    • Case Study - Colorful Parrot
  • Stories
    • Characters
    • Conversations and Scenes
    • Case Study - Dancing Queen
    • Creature Creation
    • Case Study – Dialogue
  • Games
    • Starter Games
    • Scores and timing
    • Case Study - Creating Your Own Sprite
    • Case Study - Whirling Crab
  • Diving Deeper
    • Cloning
    • Video Sensing
    • Case Study – Emotions
    • Case Study - Electrical Circuit
  • Scratch Online
    • Setting up a Scratch Account
    • Creating an Online Project
    • Exploring Online Projects
    • Scratch Studios

Learning Objectives

Scratch is designed specifically for young people (ages 8 and up) to help them develop 21st-century learning skills: thinking creatively, communicating clearly, analyzing systematically, using technologies fluently, collaborating effectively, designing iteratively, and learning continuously.

Material Includes

  • Classes designed notes

Requirements

  • Beginners should not find Scratch hard to learn since it is using visual elements and simplified drag and drop functionality. It has been created specifically for kids with the primary purpose of giving them early exposure to understanding the basics of coding and programming.

Your Instructors

SITH Computer Institute

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